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. Corrosion - Corrosion is designed to work particularly well against armored enemies, along with Mantisaurs and Auto-Mechanicals. It can also provide passive damage over time due to its Acid effect. Physical - Physical damage is the most basic damage type and is most effective against armor. Plasma - Although Mantisaurs happen to be being very resistant to Plasma damage, it does work very well against unarmored enemies (flesh). Much like Corrosion, Plasma can also passively damage enemies over time with a bleed effect.
N-Ray - Designed to passively damage nearby enemies, N-Ray has the ability to bypass most armors. However, it is particularly weak against Auto-Mechanicals. Shock - Shock damage is best used against Auto-Mechanicals.The Outer Worlds Weapons Listed below are the basic specifications for every weapon in The Outer Worlds. Want to make a change or have found a weapon we don't have listed? Hit the edit button above to add it to our list. Melee Weapons Listed below is every Melee weapon that is available in The Outer Worlds.1-Handed Weapons WeaponWeapon ManufacturerDPSModificationsSpecial EffectsAdelaide's Gardening ShearsSpacer's Choice60BleedClaw RakeSpacer's Choice44KnockdownClive's CleaverSpacer's Choice218BleedImpact hammerSpacer's Choice142. AttackKnockdownImpact Hammer Mk 2Spacer's Choice415.
Grip. AttackKnockdownIonized Paper KnifeAramid Ballistics392. Speed GripBleedMandibular RearrangerUnknown73StaggerMaxwellSpacer's Choice153.
The overarching quest that points you in the right direction of the science weapons is called Weapons from the Void, which unlocks when you rifle through Hawthorne’s private terminal in the. Astroblast smoothie game.
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Mr. ZapKnockdownOfficer's SpineAramid Ballistics137. Grip. AttackBleedOfficer's Spine GoldAramid Ballistics545. Grip.
AttackBleedPlasma CutterAramid Ballistics132. Grip. AttackBurnPlasma Cutter GoldAramid Ballistics390. Grip. AttackBurnPrimal Tamer's batonSpacer's Choice228StaggerPro Tossball BlockerSpacer's Choice340. Grip. AttackStaggerSentry sabreSpacer's Choice73.
AttackBleedSentry Sabre Mk 2Spacer's Choice233. Grip. AttackBleedShearsSpacer's Choice44Shock-StickT&L131. Speed Grip.
Mr. OuchStunSilencerT&L214. Speed GripBleedSpadeSpacer's Choice64Stun BatonT&L89.
GripStunStun Baton UltraT&L276. GripStunSublight plasma knifeAramid Ballistics217BurnSupper TimeAramid Ballistics75BleedTossball blockerSpacer's Choice113. GripVortex maceT&L266. Grip. AttackKnockdown2-Handed Weapons.
WeaponWeapon ManufacturerDPSModificationsSpecial EffectsAxeSpacer's Choice40Blad on StikSpacer's Choice41BleedIconoclast cleaverT&L113. Grip. AttackBleedInferno scytheAramid Ballistics118.
Grip. AttackBurnLanding Pad CutterT&L48BleedLatinusT&L231BleedPickaxeSpacer's Choice36Pulse hammerAramid Ballistics124. GripKnockoutPulse hammer goldAramid Ballistics316KnockoutRapti-prodSpacer's Choice129. Mr. ZapSecurity bladeT&L79.
Grip. AttackBleedSecurity blade ultraT&L231BleedShovelSpacer's Choice42Soft SpeakerSpacer's Choice193. Soft SpeakerKnockdownTelescoping staffSpacer's Choice54. AttackKnockdownTelescoping staff Mk 2Spacer's Choice172. Grip.
AttackKnockdownThe Candy CaneAramid Ballistics36. Mr. NBurnThe Hammer of OlympusAramid Ballistics175.
Mr.
In the Outer Worlds you can get Science weapons which have unique properties. These powerful weapons have abilities like being able to shrink enemies, strong melee weapons which can instantly knockdown or stagger enemies, or even control enemy’s minds. All of the Science Weapons can be found during the Weapons from the Void mission, but to start this mission you actually have to do something first.
To start the Weapons from the Void mission you have to find the Gloop Gun. This is a weapon that is locked away in a glass case that can be found fairly early on in the game if you can find the key card nearby the locked case. Once you find the Gloop Gun you will get started on the Weapons from the Void Mission.
Weapons from the Void will take you galavanting around the galaxy picking up four new Science weapons with unique powers. On this mission you can get:
The Outer Worlds Science Weapons
- Mind Control Ray – Cascadia
- Mandibular Rearranger –
- Prismatic Hammer –
- Shrink Ray – Phineas’ Lab
Plus you’ll have the Gloop Gun for a total of five unique weapons.
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After getting the Gloop Gun you simply need to follow the quest line as it is fairly straight forward. It does have multiple steps though with only a couple of parts which might throw you a curve.
The first is finding Hawthorne’s Terminal. This terminal is located on your ship, The Unreliable.
After that you’ll need to go to Phineas’ Lab, Groundbreaker, Scylla, and the Abandoned Lab to collect all the pieces and complete the Weapons from the Void mission and collect your Science Weapons.
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